Temi's Revised Guide to Plotting Plots

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Niamh
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Temi's Revised Guide to Plotting Plots

Post by Niamh »

Click here for the original location of Temi's Guide.

I previously wrote up a guide to plots, but with the revised system, it's no longer quite right. This guide goes through the basic functions and walks you through some different types of plot, step by step. The system can seem a little intimidating, Instead of concentrating on what's changed, we'll just look at the new flow.

Now, Jack wants to know who trounced his flowerbeds, and he would like some staff help in interrogating his neighbors, who are all NPCs.

So, Jack starts up a plot advance to investigate with the plot advance command.

Code: Select all

plot advance
Vnum          : 0
Title         : Plot
Header        : 0, Unset
Status        : Draft
Owner         : Jack
Type          : Roleplay Assistance
Shared To     : (null)
Requirements  :
[1] 10 Quest points (Unfilled)
[2] An action description (Unfilled)
Contributions : None.
Actions       : None.
Notes         : None.
Post Event    : No
Spread Rumor  : No

Type "submit" to advance the completed plot, "store" to store a partial plot, or "cancel" to abort.
Type "commands" alone for a list of commands.
As you can see, this puts Jack into the Plot Advance POLCA. A lot of the fields are already where we need them, as we're not doing much. It's something private for Jack, so a Roleplay Assistance type makes sense, and it's not related to any bigger events going on, so the header doesn't need changed. It's just him, so he doesn't need to share with anyone else. Jack needs to be able to keep track of the plot, so next, he sets the plot title with the title command.

Code: Select all

title Flower Trompers
Plot title set to 'Flower Trompers'.
The Requirements list tells us what Jack still needs to do. There is the 10 QP charge for RPA, based on the type, and he has to fill out the action description, to describe what Jack is doing to investigate. To fill out the action, Jack uses the action command, which puts him into an editor.

Code: Select all

action

                -=======- Entering APPEND Mode -========-
                   Type @h on a new line for help
              Type @x on a new line to close the editor.
                -=======================================-
> 
Jack's garden has been tromped all upon, leaving his flowers in a terrible state.  He is going to 
go around to each of his neighbors and politely ask them if they saw what happened.  He'll also be 
looking for anyone that seems squirrelly about it, in case they are involved.
> 
@f
String formatted.
> 
@x
Now to see how things look, Jack uses the show command to view the current state of the POLCA.

Code: Select all

show
Vnum          : 0
Title         : Flower Trompers
Header        : 0, Unset
Status        : Draft
Owner         : Jack
Type          : Roleplay Assistance
Shared To     : (null)
Requirements  :
[1] 10 Quest points (Unfilled)
[2] An action description
Contributions : None.
Actions       :
[1] Save Jack's garden has been tromped all upon, leaving his flowers in a
terrible state.  He is going to go around to each of his neighbors and
politely ask them if they saw what happened.  He'll also be looking for
anyone that seems squirrelly about it, in case they are involved. 
 [Jack]
Notes         : None.
Post Event    : No
Spread Rumor  : No

Type "submit" to advance the completed plot, "store" to store a partial plot, or "cancel" to abort.
Type "commands" alone for a list of commands.
It looks like Jack still needs to meet that QP requirement. He can use the contribute command to add the 10 QPs, and then check again.

Code: Select all

contribute qp 10
Jack contributes 10 quest points to Flower Trompers.
> 
show
Vnum          : 0
Title         : Flower Trompers
Header        : 0, Unset
Status        : Draft
Owner         : Jack
Type          : Roleplay Assistance
Shared To     : (null)
Requirements  :
[1] 10 Quest points
[2] An action description
Contributions :
[1] 10 Quest points [Jack]
Actions       :
[1] Jack's garden has been tromped all upon, leaving his flowers in a
terrible state.  He is going to go around to each of his neighbors and
politely ask them if they saw what happened.  He'll also be looking for
anyone that seems squirrelly about it, in case they are involved. 
 [Jack]
Notes         : None.
Post Event    : No
Spread Rumor  : No

Type "submit" to advance the completed plot, "store" to store a partial plot, or "cancel" to abort.
Type "commands" alone for a list of commands.
Okay! That takes care of all of the requirements, and we can see where Jack added the QP under contributions. Everything looks good, so now he can submit it.

Code: Select all

submit
Plot submitted.
Now, Jack can check plot list to see what the status is.

Code: Select all

plot list
VNUM     TITLE                         CONTRIBUTOR     START DATE  STATUS
1118   * Flower Trompers               Jack            Jan 27 2019 Queued
We can see that it has been automatically assigned vnum 1118 and that the status has been updated from Draft to Queued, which means it is waiting for staff to look at it.

Next, Jack receives a notice that staff have processed the plot, and he can see the status has changed to Complete in plot list. When he checks plot review, he sees the response from staff describing what he discovered as note.

Code: Select all

INFO> A daemon has written a new note, Processing of Plot Advancement 1118 Flower Trompers, against
No Header, on the Plots board.
> 
plot list
VNUM     TITLE                         CONTRIBUTOR     START DATE  STATUS
1118   * Flower Trompers               Jack            Jan 27 2019 Complete
> 
plot review 1118
Vnum          : 1118
Title         : Flower Trompers
Header        : 0, Unset
Status        : Complete
Owner         : Jack
Type          : Roleplay Assistance
Shared To     : (null)
Requirements  :
[1] 10 Quest points
[2] An action description
Contributions :
[1] 10 Quest points [Jack]
Actions       :
[1] Jack's garden has been tromped all upon, leaving his flowers in a
terrible state.  He is going to go around to each of his neighbors and
politely ask them if they saw what happened.  He'll also be looking for
anyone that seems squirrelly about it, in case they are involved. 
 [Jack]
Notes         :
[1] From: Temi         To: Jack
Date: Sun Jan 27 17:14 2019
Message:  When Jack asks his neighbor Mary if she saw what happened, she notes that she
saw a group of kids playing out there, jumping on his flowers.  There were
three of them, probably all about eight or nine and boys, and they all looked
very similar: curly blond hair, blue eyes, button noses. 

Post Event    : No
Spread Rumor  : No
This completes the plot and gives Jack the answer he was looking for. Easy peasy!
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