Search found 320 matches

by Niamh
Tue Jul 06, 2021 12:36 am
Forum: The Archives
Topic: IC Event Archive
Replies: 54
Views: 13740

Re: IC Event Archive

In subject of: Suggestions Received: Lotus Pictures Studio Date : Wed May 12 00:00:10 2021 Expires : Sun Feb 4 23:00:10 2024 To : all _________________________________________________________________________ In a brief press release, Exalted One Deja Johanssen thanked the public for its feedback an...
by Niamh
Wed Jun 23, 2021 12:49 am
Forum: Ideas & Feature Requests
Topic: Faction Perks Ideas
Replies: 6
Views: 284

Re: Faction Perks Ideas

Dude... those are awesome. Thank you Ghost.
by Niamh
Tue Jun 22, 2021 11:51 pm
Forum: Ideas & Feature Requests
Topic: Faction Perks Ideas
Replies: 6
Views: 284

Faction Perks Ideas

So we don't absorb Andruid's thread... faction perks ideas!
by Niamh
Tue Jun 22, 2021 11:41 pm
Forum: Ideas & Feature Requests
Topic: Getting rid of the current org system
Replies: 30
Views: 1334

Re: Getting rid of the current org system

What RK said, in so far as what a closet item is. For caution's sake: At least from my POV, none of this is intended by me to be a criticism of the orgs who have "closet item" setups. For the few that exist, they were EXTENSIVELY earned through IC actions and some of the most devious and/or well-cra...
by Niamh
Tue Jun 22, 2021 11:22 pm
Forum: Ideas & Feature Requests
Topic: Getting rid of the current org system
Replies: 30
Views: 1334

Re: Getting rid of the current org system

RE: Guy who mentioned closet items, they'd need to be nixed for sure. They are (thankfully) very minimal and were closely documented to make it a simple enough process when the time comes, though there are some exceptions - Smuggling is the one that comes to mind as the toughest case at the present,...
by Niamh
Tue Jun 22, 2021 11:07 pm
Forum: Ideas & Feature Requests
Topic: Getting rid of the current org system
Replies: 30
Views: 1334

Re: Getting rid of the current org system

We handle character specialization with learn slots per character, not which company a person is employed by. I think I get where that misconception comes in, though, so I'll delve. And delve... and delve... This sort of thing very much makes sense from a medieval standpoint, where learning to do pr...
by Niamh
Tue Jun 22, 2021 9:38 pm
Forum: Ideas & Feature Requests
Topic: Getting rid of the current org system
Replies: 30
Views: 1334

Re: Getting rid of the current org system

It seems part of the discussion is hyper-focusing the idea that Andruid is saying there should be no IC corporations/formal groups of any kind, which doesn't appear to have been said or suggested anywhere. Unless I'm grossly misreading things, what she's suggesting is an alternative way to handle th...
by Niamh
Tue Jun 22, 2021 2:14 pm
Forum: Ideas & Feature Requests
Topic: Getting rid of the current org system
Replies: 30
Views: 1334

Re: Getting rid of the current org system

Nothing to add here just yet, but wanted to say this is an interesting thread to read.
by Niamh
Mon Jun 21, 2021 11:25 am
Forum: Ideas & Feature Requests
Topic: Exploration Revamp
Replies: 24
Views: 1245

Re: Exploration Revamp

To answer an earlier question, the faction system as presently designed would allow players to invest some credits into the creation of a small, self-maintained "club" that functions independently of official org membership. They could be pretty much anything, from a sub-group that operates primaril...
by Niamh
Mon Jun 21, 2021 11:15 am
Forum: General Discussion
Topic: OOC Meeting Topics
Replies: 7
Views: 347

Re: OOC Meeting Topics

As for the stuff on combat emotes and the spirit of the game - ugh. I'm still aggravated about hemotes being tweaked. I tend to be a concise writer, and when these gamewide code changes happen because of a handful of people who abuse the spirit of the game, man, it really chafes. Same thing with th...